Instead of Uther and Arthas standing around in a fixed perspective shot with talking heads and dialogue boxes, there’s now detailed facial and body animations with mid-shots of their character models. However, even the in-game interactions have seen some significant upgrades. This is best seen in the intro cinematic “The Prophecy” with all assets being redone and looking higher resolution with incredible texture quality. To that effect, numerous cutscenes and cinematics have been revamped as well. But other features like 4K resolution support allow one to truly appreciate the crisp new visuals. Battle animations aren’t being significantly upgraded, taking the same number of frames in Reforged as they did in the classic version. Character models, units, buildings, environments and so on have been remade from the ground up, showcasing the likes of Jaina Proudmoore and Arthas Menethil in stunning detail. The biggest difference between Warcraft 3: Reforged and Classic is the massive graphical upgrade. Let’s take a look at all the major differences that the remaster will have over the classic version when it first launched. On January 28th, Blizzard will return to its RTS roots with Warcraft 3: Reforged which launches for PC and Mac OS. Along with Command and Conquer, Warcraft revolutionized the genre while offering a timeless story. Before making its mark on MMOs, Warcraft was legendary for its real-time strategy titles.
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